Viewing Post from Thursday Aug 02, 2012
Rise Of The Triad Returns... In UE3
After a long... long hiatus, Rise of the Triad is returning in the form of a new game powered by Unreal Engine 3. It was originally released in 1995 and intended as an offshoot of Wolfenstein and a sequel was announced by Apogee 2009. This sequel, just seeing the light of day today at Quakecon, is being developed by Interceptor Entertainment for release later this year and will feature full Steamworks integration (achievements, Steam Workshop, etc).
ShackNews has a few additional details:
The game will have you taking on a role in the High-Risk United Nations Taskforce (HUNT) with five unique characters and a 20-stage single-player campaign. It will also feature a multiplayer mode, complete with signature weapons from the original ROTT like Flamewall, Firebomb, Split Missile, Drunk Missile, and Excalibat. It also includes the classic modes like God, Elasto, Mercury, Shrooms, and Dog modes.